Wednesday, October 1, 2014

Sid Meier's civilization 5

Civ 5 is a turn based strategy game where you settle your people and manage your resources until you've built an empire and if you so wish rule the world with an iron fist or coexist peacefully with your neighbors. Throughout the game you get to build your own empire choosing what cultural aspects you want to focus on like science and religion or if you want to be passive or violent and based on those you can develop certain technologies or open up more job opportunities.

Now of course like real life you're going to make friends and enemies usually through diplomacy and "gifts" (bribery) you can get most other empires (which aren't historically accurate since the Mayans can declare war on Washington and the U.S.) to co-operate with you. But there will always be a few empires who prefer neutrality or just downright hate you (usually the Mayans) and with them all you can do is try keep the situation non-violent unless you're sure you can beat them in a war.

The game plays very simply all you need is a mouse but the amount of depth the game has is truly staggering your choice from where you settle to what you research can greatly vary with each game which gives civ 5 amazing replay value.

media:




1 comment:

  1. I am appreciating your insight into these games, Eli, especially since I never play this sort of thing. I would love to hear more about your experience as a player - which sets of criteria did you use in this game, for instance? Did you end up with a peaceful society or a war-like one? What religious beliefs did you incorporate? What is the social structure? That sort of thing would make the blog post much more interesting for me.

    ReplyDelete