Thursday, November 20, 2014

Telegitch die more edition

Teleglitch is top down perspective survival horror game with an interesting lighting system. You play as an android tasked with exploring multiple space stations that have lost contact and weird things are happening (think of the game Dead Space) the weird part is that each station has key rooms in the same spot but smaller rooms and corridors are completely randomized making each play through moderately different. The interesting thing that the light does is that it acts as a spawn for enemies, you project a single light source that illuminates a large area around you but if a column or wall blocks your lights way its pitch black and allows enemies (from spider mutants, zombies, androids and deranged humans) to spawn.

You start the first level with only a pistol with sixty rounds and 3 bombs, you can pick up other weapons from item bins randomly littered throughout the stage or pick them up off of dead enemies (same goes for health items) its relatively hard to aim in the game but it fortunately doesn't take much to kill most enemies in the game, it being usually around a shot or two.

The other mode in the game is the arena mode, in this mode you first pick one weapon set of the nine available giving the user a variation of play style choices and then has you fight against a set wave of specific enemies in a set environment but randomized level until you can make your way through all 4 environments trying for your best score

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1 comment:

  1. Okay - here is the deal. Since I have to read endless blogs on playing shoot 'em up vidja games, can you please do these things for me: 1) Clean up your sentence structure, capitalization and grammar, 2) discuss who created the game, why, what other games they've created, what other reviewers think, how it links to the music, how many millions of copies they sell - in other words, try to write a real review, of the sort that real aficionadoes would want to read.

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