Warfighter has a multiplayer mode that on the surface seems fairly basic but once you get into it shows all of its colors. The most intriguing part of the multiplayer is the fireteam buddy system, this pairs two players of the same team together and encourages you to work with one another by allowing you to respawn on your buddy, replenish your health and ammo and when your buddy scores points around you, you also get a small bonus. In order to help keep you with your buddy the game constantly shows you their silhouette (which can be a life saver in some situations) and also silhouettes the person who kills them allowing you to "avenge" your buddy, if you can kill the enemy player before the silhouette disappears your buddy gets a reduced respawn time.
Now moving on to the player and their weapons. The first thing I need to say about warfighters guns are that they look, sound and handle amazingly. The guns are all based off real world variants that the different nationalities use. The customization is fairly in depth allowing you to change the length of the guns barrel, the flash hider used and the orientation of the weapons stock allowing for a numerous variations of the same gun that perform uniquely. The game lets you start off picking any soldier from any weapon class and then changes the order in which soldiers and weapons unlock for you based on who you choose. The soldier classes are the assaulter (uses highly adaptable assault rifles), Demolitions (heavily armored and uses short range high caliber carbines), Point man (uses assault rifles similar to the assaulter but moves faster and has flash-bang grenades instead of lethal grenades), Heavy Gunner (uses light machine guns to provide suppression), Special Ops (very similar to point man but geared more towards short range conflicts), and the sniper (not much to say about them they use sniper rifles and designated marksmen rifles to fight from a distance).
The multiplayer mode has your generic modes like team death match and capture the flag but has an interesting mode called hot spot. Hot spot has one team try to defend one of five bomb caches at a time while the other team tries to destroy it, the catch is that the defending team knows where the next bomb cache will be before the attackers do allowing them to setup a defensive position.
Warfighter is a great game that was overlooked by many due to bad review at launch because of un-addressed launch bugs. While there are still a few active servers (around 2 to 3 full servers on weekdays and around 5 on the weekend) it could be more lively. The game is pretty fun to play and if you can find it for cheap i'd recommend getting it.
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